![]() ![]() Jungle Monster Damage: 250% of base damage ⇒ 100/145/190/235/280 bonus damage to monsters.Jungle Monster Damage: 300% of base damage ⇒ 55/110/165/220/275 bonus damage to monsters.Jungle Monster Damage: 300% of base damage ⇒ 125/150/175/200/225 bonus damage to monsters.Jungle Monster Damage: 300% of base damage ⇒ 150/220/290/360/430 bonus damage to monsters.Default Adaptive Force Stat: Attack Damage ⇒ Ability Power.These jungle changes should impact her midgame clear mostly while avoiding hitting her early clear too hard. We're also looking to get her epic monster damage to more reasonable numbers while making sure she'll still have a very powerful smite secure with E and Q. So we're looking to help the reliability and feel of the Q, while still overall lowering her power in both of her roles. Her Q is still feeling a bit on the slow side which isn't meeting our goals of smoothing out her kit's rough edges. ![]() E damage decreased, monster damage adjusted, damage cap to monsters added.Īfter the hotfix in 13.11, Rell is looking very strong in both Support and Jungle. W Crash Down damage decreased, monster damage adjusted. Q cast time decreased, damage decreased, monster damage adjusted.
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